I'll be speaking at the St. Louis .NET User Group tonight. Here's the abstract for the talk:
Introduction to 3D Gaming
Ever wonder what it takes to put together a blockbuster 3D game? Wonder no more. In this talk, we’ll discuss game theory as it relates to today’s gaming industry, examine the essential components of a 3D game, and survey the roles and specialties involved in making a AAA title.
Please come out if you're interested in gaming and what it takes to create a blockbuster title.
Update:
Thanks for the great turnout everyone. This was one of my most interactive presentations ever!
Here are the slides and a link to SlideShare if you want to download the deck.