UML Screen Cast #6: Designing a Project’s Physical Structure Using a Component Diagram

by on June 29, 2010

Here’s the sixth screen cast in my series on software modeling with UML and Visual Studio 2010. You'll want to view the Visual Studio segments in full screen.

How Do I…Design a Project’s Physical Structure Using a Component Diagram

Introduction to UML component modeling and realizing application project structure from architectural designs.

The slides and project files can be downloaded here: TailspinToys 06 – Design Physical Structure.zip.

Next in the series: Sketching Interactions with Sequence Diagrams...



UML Screen Cast #5: Architecting an Application Using a Layer Diagram

by on June 28, 2010

Here’s the fifth screen cast in my series on software modeling with UML and Visual Studio 2010. You'll want to view the Visual Studio segments in full screen.

How Do I…Architect an Application Using a Layer Diagram

Introduction to software layering and layer diagrams using Visual Studio 2010.

The slides and project files can be downloaded here: TailspinToys 05 – Architectural Layers.zip.

Next in the series: Designing a Project’s Physical Structure Using a Component Diagram...



UML Screen Cast #4: Capturing Business Workflows Using Activity Diagrams

by on June 25, 2010

Here’s the fourth screen cast in my series on software modeling with UML and Visual Studio 2010. You'll want to view the Visual Studio segments in full screen.

How Do I…Capture Business Workflows Using Activity Diagrams

Introduction to UML activity diagrams using Visual Studio 2010.

The slides and project files can be downloaded here: TailspinToys 04 – Capture Business Workflows.zip.

Next in the series: Architecting an Application Using a Layer Diagram...